Novel mechanics and a really fun overall aesthetic are dampened somewhat by a Mario-Party-esque level of random unfairness. Really enjoyed approaching each level as its own little puzzle, but it was a downer when it didn't matter much in the end.
Fairly easy on default, yet nearly impossible to win without using the chooser or combatant modifier - since it often gives you a poor selection of mercenaries. The balance could use a bit of work, since chooser lets you faceroll - but overall fun.
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