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Machinarium
Computer
 
 
A wonderfully stylish world and charming story wrapped up in some archaic point-and-click mechanics. Had this game kept up with its genre it would be perfect, as it is though its fossil-like design renders it only "okay".
 
Very poor game design. The puzzle solutions are non-sensical. The robot controls are finicky and very slow. The hint system is slow and frustrating. And the flash interface causes lots of problems. This is too bad because the visuals are amazing.
 
Nicely drawn point and click - but the puzzles are too obtuse for their own good. The hint button is hidden behind a long minigame with a key that shoots bullets (which the game doesn't mention and the minigame can't be completed without them)
 
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